Eight paths, one day, mysteries abound.

Set in the quiet and isolated town of Aldmirham, the last settlement before solid land gives way to a vast, dangerous marshland known as the Mire. You follow one of eight characters over the span of one day, and begin to glimpse the mysteries ensnaring them all.

  • Eight different routes, told from the perspectives of eight different characters, taking place over the span of a single day.
  • Explore the town of Aldmirham and the folk who live there at a relaxed pace.
  • Word, Character, and Places Logs allowing you to glimpse the wider world and its happenings.
  • Begin to build a custom character for future games:
    • Currently this character's gender and profession are selectable
    • More options to follow in future demo updates
  • Hand-drawn art and backgrounds

If the characters or locations in this story seem familiar to you, welcome back, you probably read the demo Myrk Mire on Dashingdon written in ChoiceScript.

That demo is a much earlier version of the story universe, a lot of the events and chararcters have changed, and none of it should be considered strictly canon any more, but I know some folks really like the demo, so I've left it up for now.

1.0

The first four chapters of Pléhtin's route are available to play.

If you want to support the development of the interactive story/game please consider clicking the Support this Interactive Novel button at the top of the page, or have a look at my Patreon.

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If you want to keep up with my research rabbit-holes, ramblings, and general shenanigans, check out my Tumblr blog.

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Updated 10 days ago
Published 17 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(4 total ratings)
AuthorCatherine Mitchell
GenreInteractive Fiction
Made withRen'Py
TagsFantasy, LGBT, Magic, Mystery, Story Rich, Text based
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

Development log